Lesson two: Part 1 – Level Style

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[Lesson two] GECK Level Design (1) The “a” important light shortcut for dark maps (2) Choice of objects (speak about object window) (3) Putting Objects/controls (rotation/etc.) (4) Doors (five) Containers
Video Rating: 4 / 5

  1. EldritchMythos
    EldritchMythos06-05-2012

    very good tutorial! wish you would do some more.

  2. Pesiferous
    Pesiferous06-05-2012

    HI JARED
    

  3. ACESHIGH575
    ACESHIGH57506-05-2012

    thanks. you dont know how many videos it took for the commentator to tell the viewers how to lower/raise things and move on specific axis.

  4. HardkohrJD
    HardkohrJD06-05-2012

    yep.

  5. onlycicala
    onlycicala06-05-2012

    is your start orb the logo for Phoenix? O_O

  6. HardkohrJD
    HardkohrJD06-05-2012

    I’ll make more when I have less college work.

  7. Skyviper011
    Skyviper01106-05-2012

    Thanks for making these videos

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