Framestore IKinema integration into its portfolio of motion capture


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Bringing a new age of motion capture processing to the industry, IKinema LTD announced today that the leading VFX house in London, Framestore has IKinema motion capture technology in their production line. Design Chosen for its powerful, fast and remarkably controllable, IKinemas inverse kinematics (IK) solver is the central motion capture and retargeting tool that Framestore solution for creating special effects and animations, both for broadcast and VFX projects used.


solver is a fantastic solution for a wide range of skeleton control issues, said Nicolas Scapel, head of rigging at Framestore. Through the use of advanced settings IKinemas solver and its extremely flexible constraint system, we were able to improve our iterative solution and solution accuracy. With the ability to easily reproduce the same setup script on many shots, we will shave days or weeks of our turnaround.


IKinema Once integrated into your core motion capture pipeline, the expected results began to appear. It is now possible to take tracked and filtered point clouds mocap software and easily animate high resolution skeleton by assigning their data to a linked set of joints. This process can be scripted IKinema SDK and reused at any future time saved by the high quality results.


A recent project is extremely important for accurate reproduction and faithful Framestore about certain players to get moving. By superimposing Framestore IKinemas with calibrated witness camera footage solver was able to determine how well the solver matched the movement of the players. Not only did the solver prove incredibly accurate, but also gave the studio a newfound flexibility, streamlining the entire mocap retargeting solution pipe.

IKinemas strength is that it is very general and not for. simple two or four legs coded is Nicolas At the beginning of each support skeleton topology, speed resolver is really surprising. Advanced skeleton controls, such as joint limits and restraint system flexible, make it very easy to add a wide range of IK adapt production conditions. IKinema is truly unique in what it does and how it does it be like something we’ve always been missing without knowing …



IKinema technology allows users to create and redirect the data directly into Maya, in real time and at a fraction of the cost of other solutions. IKinema converts virtually any computer skeleton model for full function while generating fluid and life-like animation full body for a wide range of characters. Retargeting can also be performed by other models for quick adjustments of existing assets or directly from motion capture data as placeholders and data sets. Other features include real-time links to Vicon systems and Xsens motion capture for real-time transmission, shift and data logging, and balance and auto focus control for rapid animation. For more information and a video of the technology, please visit:

About Framestore

study Framestore is the largest visual effects and computer animation of Europe, with over 20 years experience in digital film and video technology. He recovered and nominations for dozens of international awards for his work in major films productions. In 2008, Framestore won a BAFTA and an Academy Award for Best Visual Effects in recognition of polar bears and environments they created for The Golden Compass. In 2009 he was nominated for the same award for his work in The Dark Knight. Framestore also the only British plant was shooting Avatar, James Cameron’s film that won the Oscar Award 2010 for Best Visual Effects. In 2011 was Framestore for best visual effects Oscar again to work on Harry Potter and the Deathly Hallows, Part 1 Completed


recent projects include the film War Horse, Gravity, Johnny English Reborn, Captain America: The First Avenger, Clash of the Titans 2, Sherlock Holmes. A Game of Shadows and Tinker, Tailor, Soldier, Spy



Based in the UK, IKinema uses patent-pending technology for fast resolution of the whole body and animation. With customers framestores London preview Twentieth Century Fox studio apartment, IKinemas technology allows animators character rig and current record and redirect the motion capture data in a fraction of the time and cost of alternative solutions. Available as game middleware, standalone software or an online solution. IKinemas ready to radically simplify workflows motion capture for professional production studios and bring real-time editing of motion available to home users technology

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